Some rare free time means we’ve completed a large amount this week. A quick commit count shows 26 updates and bug fixes since our last post, you lucky people! A bunch of small things like fixing the AJAX loader highlighted by beta testers but also some really large things like adding JS side caching to almost everything we can to reduce server load as much as possible. We’ll always have more to do on that last point, but some large low hanging fruit has been cleaved off at least. Continue reading “The final few pushes”
Yep we missed opening up last week. And this week!
It’s not like we haven’t been busy tho. We decided that it was important to make some rather fundamental changes to the underlying database structure before we lifted the closed beta Continue reading “That smell was something else then”
Another good week – pretty much everything we wanted to get done, is done 🙂 An SSL certificate has been added for your password security pleasure. The play game screen has been heavily revamped Continue reading “So close you can smell it”
So now the world can see what we do 😮
The only reason to be afraid is if no-one comes…
As well as the demo mode, the latest update also adds some new game types, various bug fixes and Continue reading “Demo mode added”
Well, this is a little Christmas holiday project that got out of hand! StreakStats is now in invite-only beta – it’s not expected to last long, just enough time to add a demo mode for un-registered users, a few extra core game types and some ‘under the hood’ optimisations. Continue reading “W00t, we’re in beta!”